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New Door Type and or Multi State Object

#2
An generic animated object, switch activated, would indeed be useful. It might or might not have voids associated.

Classing it as a "door" is not entirely needed, I think.

Perpetually animated objects would also be great (rotating ship sections, machinery etc.)
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RE: New Door Type and or Multi State Object - by Vectorus - 09-23-2018, 06:14 PM

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