Not a member yet? Why not Sign up today
Create an account  

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Stowaway Scenario Feedback

#4
(12-17-2023, 02:54 PM)Deantwo Wrote:
(12-17-2023, 01:56 PM)Rockinsince87 Wrote: I agree that access rights of ships need a rework. Honestly I never liked the restriction in the MMO when it was implemented. If you made it on someone's ship you should have access. That's the whole point of guard posts and troop bays to balance that out.

In the old-style ships, the cargo access was dependent on the room type.

It would maybe be nice if the designer gave a warning when you have specific objects in a room void but the room doesn't have the expected cargo access.
  • Troop berths warn about missing Barracks access.
  • Any other berth type warn about missing Wardrobe access.
  • Vehicle parking spot warn about missing garage access.
  • Service panels warn about missing Fuel Coupling access.
  • Medical station warn about missing Pharmacy access.
  • Overall design warn if the ship has no Hold access.
Not sure how you would deal with the warning if the room void has multiple warnings about non-recommended cargo access.

That's actually a good idea and quite helpful for new players or really anyone who absentmindedly forgets to setup the room void correctly.
Reply



Messages In This Thread
Stowaway Scenario Feedback - by Deantwo - 12-17-2023, 10:00 AM
RE: Stowaway Scenario Feedback - by Rockinsince87 - 12-17-2023, 01:56 PM
RE: Stowaway Scenario Feedback - by Deantwo - 12-17-2023, 02:54 PM
RE: Stowaway Scenario Feedback - by Rockinsince87 - 12-19-2023, 01:18 PM
RE: Stowaway Scenario Feedback - by Deantwo - 02-26-2024, 11:23 PM

Forum Jump:


Users browsing this thread:
1 Guest(s)